Are you looking to enhance your gameplay in Roblox’s Track and Field Simulator? This article presents three amazing scripts that can boost your experience. Whether you’re looking for speed, server lag features, or universal support, we’ve got you covered. Let’s dive into the details of each script.
01. Server Lagger Script
Software Name: Track and Field Simulator Beta: Server Lagger
This script is designed to intentionally create server lag, affecting gameplay for all players on the server.
Feature | Description |
---|---|
Server Control | Slows down the game server for all players. |
Customizable Text | Allows custom text entry for notifications. |
Script:
while true do
local args = {
[1] = "Turks on top" -- enter your text here
}
game:GetService("ReplicatedStorage"):WaitForChild("FinishRaceEvent"):FireServer(unpack(args))
game:GetService("RunService").Heartbeat:wait()
end
02. Speed Enhancer Script
Software Name: Track & Field: Infinite
This script helps players enhance their speed without getting banned.
Feature | Description |
---|---|
Adjustable Speed | Set your desired speed levels. |
Anti-Ban Safety | Keeps speed within safe limits. |
Mobile-Friendly | Usable by mobile players. |
Script:
local constantSpeed = 50 -- change to change speed
local accelerationRate = 20 -- how fast speed increases towards constantSpeed
local maxSpeed = 60 -- preferred to not get banned
local speedEnabled = false -- set to true for mobile users
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local UserInputService = game:GetService("UserInputService")
local currentSpeed = 0
local targetSpeed = 0
local accelerating = false
local function updateSpeed()
if speedEnabled then
local moveDirection = player.Character.Humanoid.MoveDirection
local currentVelocity = player.Character.HumanoidRootPart.Velocity
local currentHorizontalSpeed = Vector3.new(currentVelocity.X, 0, currentVelocity.Z).Magnitude
if accelerating then
currentSpeed = currentSpeed + accelerationRate * RunService.RenderStepped:Wait()
currentSpeed = math.clamp(currentSpeed, 0, constantSpeed)
else
currentSpeed = currentHorizontalSpeed
end
local velocity = moveDirection * currentSpeed
player.Character.HumanoidRootPart.Velocity = Vector3.new(velocity.X, currentVelocity.Y, velocity.Z)
player.Character.HumanoidRootPart.Velocity = Vector3.new(player.Character.HumanoidRootPart.Velocity.X, currentVelocity.Y, player.Character.HumanoidRootPart.Velocity.Z)
else
currentSpeed = 0
accelerating = false
end
end
RunService.RenderStepped:Connect(updateSpeed)
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.F then
speedEnabled = not speedEnabled
if speedEnabled then
targetSpeed = constantSpeed
accelerating = true
else
currentSpeed = 0
accelerating = false
end
end
end)
03. Universal Script
Software Name: Universal Script Update
This versatile script offers a wide range of features and can be adapted for different situations.
Feature | Description |
---|---|
Universal Compatibility | Works across various Roblox games. |
Dynamic Customization | Supports tailored configurations. |
Script:
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/3e4e94ff4c2ada2c435e230b88725c7f.lua"))()
How to Use the Scripts
- Copy the desired script from above.
- Use a trusted Roblox script executor to load the script.
- Paste the script into the executor and run it.
- Follow any specific instructions or key bindings mentioned in the script.
Benefits of Using These Scripts
- Enhanced Gameplay: These scripts add new dynamics to your gaming experience, making it more fun and engaging.
- Customization: Most scripts allow tweaking, such as adjusting speed or input text, to suit your needs.
- Efficiency: Automates repetitive tasks, saving time and effort.