5 Powerful Scripts for Realistic Street Soccer

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Realistic Street Soccer is a fast-paced Roblox game where players show off their dribbling and shooting skills in street-style matches. To make the experience even smoother or more fun, scripts can be used to adjust game speed, automate features, or add useful GUIs. These scripts can improve your gameplay without needing advanced coding knowledge. Below are five helpful scripts designed to enhance how you play Realistic Street Soccer.

01. ONLINE/RSL Script

This script is designed for players who want a quick and reliable boost in gameplay. It offers various enhancements through an external loader link, making it a plug-and-play option.

Feature TypeDetails
Execution MethodUses external HTTP loader
Ease of UseVery easy to run
PurposeGeneral game performance improvement
CompatibilityDesigned specifically for this game
loadstring(game:HttpGet("https://raw.githubusercontent.com/VerbalHubz/Verbal-Hub/refs/heads/main/Realistic%20Street%20Soccer%20Op%20Script",true))()

02. Cheatslol Script

Cheatslol offers another external script that may include tweaks for performance or unique abilities in-game. It’s aimed at users looking for a quick, hassle-free solution.

Feature SummaryValue
Setup RequirementJust paste and run
Host SourcePastebin-based
Possible UsesSpeed, handling, or GUI enhancements
StabilityDepends on the executor used
loadstring(game:HttpGet("https://pastebin.com/raw/MS5Z1m8H"))()

03. Speed Booster Script

This custom-made Lua script locks the character’s walk speed to 35, ensuring consistent fast movement even after death or respawn.

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FeatureDescription
Speed LockKeeps walk speed at 35
Auto-ReapplyRe-applies speed on respawn
Simple SetupPaste and run
Useful ForFast travel across the field
local Players = game:GetService("Players")
local character = Players.LocalPlayer.Character or Players.LocalPlayer.CharacterAdded:Wait()

local defaultSpeed = 35

local function setSpeed()
if character and character:FindFirstChild("Humanoid") then
character.Humanoid.WalkSpeed = defaultSpeed
end
end

Players.LocalPlayer.CharacterAdded:Connect(function(newCharacter)
character = newCharacter
setSpeed()
end)

setSpeed()

04. Speed GUI Script

This script builds a graphical interface in the game, allowing users to toggle their speed to 35 using buttons. It even supports mobile input and has a sliding panel effect.

GUI FeatureDetails
Speed ButtonSet WalkSpeed to 35
Toggle VisibilitySlide-in/slide-out GUI
Mobile FriendlySupports touch input
Auto-RecreateRecreates on respawn
local Players = game:GetService("Players")
local character = Players.LocalPlayer.Character or Players.LocalPlayer.CharacterAdded:Wait()

-- Hız ayarları
local defaultSpeed = 35

-- Hız fonksiyonu
local function setSpeed()
if character and character:FindFirstChild("Humanoid") then
character.Humanoid.WalkSpeed = defaultSpeed
end
end

-- Karakter öldüğünde veya reset edildiğinde tekrar hız ayarı
Players.LocalPlayer.CharacterAdded:Connect(function(newCharacter)
character = newCharacter
setSpeed()
end)

-- İlk başta hızı ayarlama
setSpeed()

05. Infinite Sprint

Although this one tries to allow infinite sprinting, it’s buggy and not recommended for regular use. Still, it may serve as a learning script or testing feature.

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CategoryInfo
Feature AttemptedInfinite Sprint
StabilityBuggy, not reliable
Use CaseExperimental/testing only
CautionMay break game or lag out
local function createGui()
    local player = game.Players.LocalPlayer
    local playerGui = player:WaitForChild("PlayerGui")

    -- Remove existing GUI if it exists
    local existingGui = playerGui:FindFirstChild("SpeedGui")
    if existingGui then
        existingGui:Destroy()
    end

    -- Create the ScreenGui
    local screenGui = Instance.new("ScreenGui")
    screenGui.Name = "SpeedGui"
    screenGui.Parent = playerGui

    -- Create the Frame (initially hidden)
    local frame = Instance.new("Frame")
    frame.Size = UDim2.new(0, 250, 0, 150)
    frame.Position = UDim2.new(1, -250, 0.5, -75)  -- Positioned off-screen to the right
    frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
    frame.BorderSizePixel = 0
    frame.ClipsDescendants = true
    frame.Visible = false
    frame.Parent = screenGui

    -- Add a UICorner for rounded corners
    local uiCorner = Instance.new("UICorner")
    uiCorner.CornerRadius = UDim.new(0, 12)
    uiCorner.Parent = frame

    -- Add a UIStroke for a border effect
    local uiStroke = Instance.new("UIStroke")
    uiStroke.Color = Color3.fromRGB(100, 100, 100)
    uiStroke.Thickness = 2
    uiStroke.Parent = frame

    -- Create the TextButton inside the Frame
    local textButton = Instance.new("TextButton")
    textButton.Size = UDim2.new(0.8, 0, 0.4, 0)
    textButton.Position = UDim2.new(0.5, -100, 0.5, -20)
    textButton.Text = "Set Speed to 35"
    textButton.TextColor3 = Color3.fromRGB(255, 255, 255)
    textButton.BackgroundColor3 = Color3.fromRGB(0, 122, 255)
    textButton.BorderSizePixel = 0
    textButton.Font = Enum.Font.SourceSansBold
    textButton.TextSize = 18
    textButton.TextStrokeTransparency = 0.8
    textButton.TextWrapped = true
    textButton.Parent = frame

    -- Add a UICorner for rounded corners on the button
    local buttonUICorner = Instance.new("UICorner")
    buttonUICorner.CornerRadius = UDim.new(0, 8)
    buttonUICorner.Parent = textButton

    -- Create the Open/Close Button
    local toggleButton = Instance.new("TextButton")
    toggleButton.Size = UDim2.new(0, 50, 0, 50)
    toggleButton.Position = UDim2.new(1, -50, 0.5, -25)
    toggleButton.Text = "open"
    toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
    toggleButton.BackgroundColor3 = Color3.fromRGB(0, 122, 255)
    toggleButton.BorderSizePixel = 0
    toggleButton.Font = Enum.Font.SourceSansBold
    toggleButton.TextSize = 24
    toggleButton.Parent = screenGui

    local frameVisible = false

    -- Function to toggle the frame visibility
    local function toggleFrame()
        frameVisible = not frameVisible
        frame.Visible = frameVisible
        if frameVisible then
            frame.Position = UDim2.new(0.7, 0, 0.5, -75) -- Slide in
        else
            frame.Position = UDim2.new(1, -250, 0.5, -75) -- Slide out
        end
    end

    -- Function to set the player's speed
    local function setSpeed()
        if player.Character and player.Character:FindFirstChildOfClass("Humanoid") then
            player.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = 35
        end
    end

    -- Connect the button clicks to their functions
    textButton.MouseButton1Click:Connect(setSpeed)
    toggleButton.MouseButton1Click:Connect(toggleFrame)

    -- Mobile compatibility: Ensure that touch input is handled
    textButton.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.Touch then
            setSpeed()
        end
    end)

    toggleButton.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.Touch then
            toggleFrame()
        end
    end)
end

-- Call the function to create the GUI
createGui()

-- Continuously check and recreate the GUI on respawn
game.Players.LocalPlayer.CharacterAdded:Connect(createGui)



How to Use These Scripts

To use any of these scripts in Roblox, you’ll first need a script executor like Synapse X, Fluxus, or KRNL. Open the executor, launch Realistic Street Soccer in Roblox, and paste the script into the executor window. Once you run it, the changes should apply in-game. Always test in a private server first to avoid unwanted effects or bans.

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Benefits of Using Scripts in Roblox

Scripts can save time, improve your game control, or even introduce helpful GUIs to speed up gameplay. For Realistic Street Soccer, having faster movement, easy GUI access, or automation can mean smoother matches and better fun with friends. They also let players customize their experience in creative ways.

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