5 Advanced Forsaken Scripts

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Hey there, fellow gamers! Looking to take your Forsaken gameplay to the next level? You’re in luck! I’ve gathered five amazing scripts that can transform your gaming experience. These scripts add cool features and customizations that make the game more fun and interesting. Let’s dive into what each one offers!

01. Forsaken: ESP and Player Features

FeaturesEnhanced visibility, Player tracking, Advanced gameplay options
loadstring(game:HttpGet("https://raw.githubusercontent.com/welomenchaina/Loader/refs/heads/main/ScriptLoader",true))()

02. Shedletsky Punch Instead of Slashes

FeaturesCustom animation replacement, Punch animation instead of standard slashes
local animationId = 131257799030455

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then

local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")

for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end

local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://87259391926321"
local Anim = Humanoid:LoadAnimation(AnimAnim)

local startTime = 0

Anim:Play()
Anim:AdjustSpeed(1)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1.5)

end
end

03. Emote As Killer And Not Hub Support

FeaturesCustom emote system, Six different emote options, User-friendly GUI
local Solt1 = "StockDance"
local Solt2 = "Brickbattler"
local Solt3 = "Drumsticks"
local Solt4 = "CaliforniaGirls"
local Solt5 = "Hotdog"
local Solt6 = "Wave"

local function PlayEmote(Emote)
local args = {
[1] = "PlayEmote";
[2] = "Animations";
[3] = Emote;
}

game:GetService("ReplicatedStorage"):WaitForChild("Modules", 9e9):WaitForChild("Network", 9e9):WaitForChild("RemoteEvent", 9e9):FireServer(unpack(args))
end

local function createButton(ButtonName, parent, text, position, color, onClick)
local button = Instance.new("TextButton")
button.Name = ButtonName
button.Size = UDim2.new(0.8, 0, 0.12, 0)
button.Position = position
button.Text = text
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.BackgroundColor3 = color
button.Font = Enum.Font.GothamBold
button.TextSize = 16
button.Parent = parent

local buttonCorner = Instance.new("UICorner")
buttonCorner.CornerRadius = UDim.new(0, 5)
buttonCorner.Parent = button

button.MouseButton1Click:Connect(onClick)

return button
end

-- [Additional code omitted for brevity]

04. Bring Old LMS Back!

FeaturesRestores legacy Last Man Standing mechanics, Open source code
_G.isEnabled = true
_G.oldLMS = true
loadstring(game:HttpGet("https://raw.githubusercontent.com/mehh0vcki/scripts/refs/heads/main/forsaken.lua"))()

05. Two Time Rework

FeaturesEnhanced gameplay mechanics, Custom character adjustments
loadstring(game:HttpGet("https://raw.githubusercontent.com/Selivus07/twotimerework/main/twotime.lua", true))()

How to Use the Scripts

Using these scripts is straightforward. Simply copy the script you want to use and paste it into your executor of choice. Make sure your executor is compatible with Forsaken and properly injected before running the scripts. Each script has different features, so you might want to try them one at a time to see which ones you prefer. Some scripts may have additional controls or interfaces that appear in-game after activation.

See also  Top 5 Scripts for Squid Game X

Benefits of Using These Scripts

These Forsaken scripts offer numerous advantages that can significantly enhance your gaming experience. First, they provide customization options that aren’t available in the standard game, allowing you to personalize your gameplay style. The ESP and player features script gives you better visibility and tracking capabilities, which can be crucial in competitive situations.

The animation replacements, like the Shedletsky Punch, add a fun visual element to the game that sets you apart from other players. Meanwhile, the Emote As Killer script expands your expression options, allowing you to communicate and show off in new ways even when playing as a killer character.

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