Forsaken is an exciting Roblox game, and using scripts can make your gameplay much better. Whether you need better aiming, faster movement, or extra visual assistance, these scripts can give you an advantage. Below are some of the best scripts for Forsaken that you can use.
01 Forsaken: Aimbot, Disable Stamina, ESP
Feature | Description |
---|---|
Aimbot | Helps you aim accurately at your targets. |
Disable Stamina | Removes stamina limits for continuous movement. |
ESP | Lets you see all players on the map, even through walls. |
Script:
loadstring(game:HttpGetAsync(("https://raw.githubusercontent.com/ivannetta/ShitScripts/refs/heads/main/forsaken.lua")))()
02 Forsaken: Generator Script
Feature | Description |
Generator ESP | Shows all generators on the map. |
Teleport to Generator | Teleports you to a random generator instantly. |
Script:
loadstring(game:HttpGet("https://raw.githubusercontent.com/FransizALWAYS/Forsaken-Scripts/refs/heads/main/Forsaken%20Generator%20Mod%20Menu"))()
03 Forsaken: C00L EMOTE GUI
Feature | Description |
Emote GUI | Provides a graphical interface to play different emotes. |
Animations | Allows you to play various animations in the game. |
Custom Sounds | Includes unique audio effects for emotes. |
Script:
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animationId1 = "rbxassetid://74238051754912"
local animationId2 = "rbxassetid://87482480949358"
local animationId3 = "rbxassetid://100986631322204"
local animationId4 = "rbxassetid://107464355830477"
local animationId5 = "rbxassetid://107464355830477"
local audioId1 = "rbxassetid://123236721947419"
local audioId2 = "rbxassetid://132297506693854"
local audioId3 = "rbxassetid://131936418953291"
local audioId4 = "rbxassetid://77601084987544"
local audioId5 = "rbxassetid://120176009143091"
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.4, 0, 0.4, 0)
frame.Position = UDim2.new(0.3, 0, 0.3, 0)
frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
frame.Parent = screenGui
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
local button1 = Instance.new("TextButton")
button1.Size = UDim2.new(0.3, 0, 0.2, 0)
button1.Position = UDim2.new(0.05, 0, 0.3, 0)
button1.Text = "Play: Shucks"
button1.TextColor3 = Color3.fromRGB(255, 255, 255)
button1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button1.BorderColor3 = Color3.fromRGB(255, 0, 0)
button1.Parent = frame
local button2 = Instance.new("TextButton")
button2.Size = UDim2.new(0.3, 0, 0.2, 0)
button2.Position = UDim2.new(0.35, 0, 0.3, 0)
button2.Text = "Stop Animations"
button2.TextColor3 = Color3.fromRGB(255, 255, 255)
button2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button2.BorderColor3 = Color3.fromRGB(255, 0, 0)
button2.Parent = frame
local button3 = Instance.new("TextButton")
button3.Size = UDim2.new(0.3, 0, 0.2, 0)
button3.Position = UDim2.new(0.65, 0, 0.3, 0)
button3.Text = "Play: Subterfuge"
button3.TextColor3 = Color3.fromRGB(255, 255, 255)
button3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button3.BorderColor3 = Color3.fromRGB(255, 0, 0)
button3.Parent = frame
local button4 = Instance.new("TextButton")
button4.Size = UDim2.new(0.3, 0, 0.2, 0)
button4.Position = UDim2.new(0.05, 0, 0.55, 0)
button4.Text = "Play: I Miss The Quiet"
button4.TextColor3 = Color3.fromRGB(255, 255, 255)
button4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button4.BorderColor3 = Color3.fromRGB(255, 0, 0)
button4.Parent = frame
local button5 = Instance.new("TextButton")
button5.Size = UDim2.new(0.3, 0, 0.2, 0)
button5.Position = UDim2.new(0.35, 0, 0.55, 0)
button5.Text = "Play: Silly Billy"
button5.TextColor3 = Color3.fromRGB(255, 255, 255)
button5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button5.BorderColor3 = Color3.fromRGB(255, 0, 0)
button5.Parent = frame
local button6 = Instance.new("TextButton")
button6.Size = UDim2.new(0.3, 0, 0.2, 0)
button6.Position = UDim2.new(0.65, 0, 0.55, 0)
button6.Text = "Play: Silly Billy Thick of It"
button6.TextColor3 = Color3.fromRGB(255, 255, 255)
button6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button6.BorderColor3 = Color3.fromRGB(255, 0, 0)
button6.Parent = frame
local creditText = Instance.new("TextLabel")
creditText.Size = UDim2.new(1, 0, 0.2, 0)
creditText.Position = UDim2.new(0, 0, 0, 0)
creditText.Text = "Created by IDislikeShovels"
creditText.TextColor3 = Color3.fromRGB(255, 255, 255)
creditText.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
creditText.BorderColor3 = Color3.fromRGB(255, 0, 0)
creditText.Parent = frame
local animation1 = Instance.new("Animation")
animation1.AnimationId = animationId1
local animation2 = Instance.new("Animation")
animation2.AnimationId = animationId2
local animation3 = Instance.new("Animation")
animation3.AnimationId = animationId3
local animation4 = Instance.new("Animation")
animation4.AnimationId = animationId4
local animation5 = Instance.new("Animation")
animation5.AnimationId = animationId5
local animationTrack1 = humanoid:LoadAnimation(animation1)
local animationTrack2 = humanoid:LoadAnimation(animation2)
local animationTrack3 = humanoid:LoadAnimation(animation3)
local animationTrack4 = humanoid:LoadAnimation(animation4)
local animationTrack5 = humanoid:LoadAnimation(animation5)
local audio1 = Instance.new("Sound")
audio1.SoundId = audioId1
audio1.Parent = character
local audio2 = Instance.new("Sound")
audio2.SoundId = audioId2
audio2.Parent = character
local audio3 = Instance.new("Sound")
audio3.SoundId = audioId3
audio3.Parent = character
local audio4 = Instance.new("Sound")
audio4.SoundId = audioId4
audio4.Parent = character
local audio5 = Instance.new("Sound")
audio5.SoundId = audioId5
audio5.Parent = character
local function playAnimation1()
animationTrack1:Play()
audio1:Play()
end
local function stopAnimations()
animationTrack1:Stop()
animationTrack2:Stop()
animationTrack3:Stop()
animationTrack4:Stop()
animationTrack5:Stop()
audio1:Stop()
audio2:Stop()
audio3:Stop()
audio4:Stop()
audio5:Stop()
end
local function playAnimation2()
animationTrack2:Play()
audio2:Play()
end
local function playAnimation3()
animationTrack3:Play()
audio3:Play()
end
local function playAnimation4()
animationTrack4:Play()
audio4:Play()
end
local function playAnimation5()
animationTrack5:Play()
audio5:Play()
end
button1.MouseButton1Click:Connect(playAnimation1)
button2.MouseButton1Click:Connect(stopAnimations)
button3.MouseButton1Click:Connect(playAnimation2)
button4.MouseButton1Click:Connect(playAnimation3)
button5.MouseButton1Click:Connect(playAnimation4)
button6.MouseButton1Click:Connect(playAnimation5)
04 Forsaken: B0bby Hub
Feature | Description |
Aimbot Chance | Enhances accuracy for aiming. |
Aimbot Dusekarr | Switches between killer and player mode. |
Aimbot 1x1x1x1 | Includes special abilities. |
ESP Killer | Shows the killer’s position. |
ESP Items | Highlights items in the game. |
ESP Generators | Displays generator locations. |
Fullbright | Improves game visibility. |
Script:
loadstring(game:HttpGet("https://raw.githubusercontent.com/BobJunior1/ForsakenBoi/refs/heads/main/B0bbyHub"))()
How to Use the Script
Using these scripts is easy. Follow these steps:
- Copy the script of your choice.
- Open your preferred Roblox script executor.
- Paste the script into the executor.
- Click execute and enjoy the new features in Forsaken.
What Are the Benefits of Using Scripts?
Scripts can greatly improve your gameplay experience. Aimbot helps you land perfect shots, while ESP features let you see players, killers, or items hidden behind walls. Disabling stamina lets you move continuously without slowing down. Teleportation and fullbright scripts make navigation easier, and emote GUIs add a fun element to the game.